EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, we are beginning a new era - EA SPORTSTM FC.
About the job
Ultimate Team is a mode within EA Sports FC that lets you build your dream squad, play matches to earn Coins, use the Transfer Market to buy and sell Player Items, and create your Ultimate Team to make your mark on the pitch.
Behind the scenes, Ultimate Team is a live service with multiple platforms (console clients, PC, comp app, web app) working with online services to make the mode a success.
In this context, Java Server Engineers are involved in the server development process from architecture and technical design to implementation, debugging on multiple platforms, working on complex problems (big data, load, up-time, etc.) alongside other Engineers, Designers and Game Producers.
Responsibilities:
You will work on the development of Ultimate Team by implementing new features and maintaining and enhancing existing ones.
The features developed by the Java Server engineers provide backend functionality for multi-platform, user-facing clients, and internal tools within Ultimate Team.
You will collaborate within a large team, both locally and across other EA studios (Bucharest and Vancouver).
Qualifications:
Technologies
About Electronic Arts
Electronic Arts is a leading publisher of games on Console, PC and Mobile. At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players’ experiences first in everything we do.
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