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Lighting Artist

Electronic Arts

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Job Details

Location: Stockholm, Stockholm County, Region Svealand, 111 29, Sweden Gothenburg, Göteborg, Västra Götaland County, Region Götaland, 41106, Sweden Sweden Posted: Jul 03, 2024

Job Description

We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise. We are now part of a set of global studios building a connected Battlefield universe, developing Battlefield's one-of-a-kind multiplayer suite, while also building a team to support our new Seattle-based studio, Ridgeline Games, who are leading the development of a single-player narrative campaign.

We strongly believe our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm, Gothenburg or working remotely, to help us build the best Battlefield experiences and make our studio the best in the industry.

We are looking for a Lighting Artist with a passion for world building to join our team of content creators. As a Lighting Artist at DICE you play an important part in creating the look and feel of our games. You will join a team of passionate, creative professionals who love to push their craft to new heights. You will report to the Lead Lighter and work with Art Directors to establish the right moods and image quality.

Responsibilities

Create lighting for our environments, both interiors and exteriors.

Set up image effects processes such as bloom, ambient occlusion, vignetting and color grading.

Set up the technical requirements for the lighting in your environments and manage related performance.

Work with Lead and Art Directors to establish visual targets.

Seek feedback on your own work and provide feedback to the other lighters.

Qualifications

3+ years of experience as a Lighting Artist in the video games industry.

You have an artistic eye and ability to interpret reference and concept art.

You have a good understanding of lighting fundamentals, color theory, materials, cinematography and photography.

You know how to guide the player’s eye and evoke different emotions through the use of lighting and color.

You understand the technical aspects of a real-time rendering engine, and experience working within performance constraints.

About Electronic Arts

Electronic Arts is a leading publisher of games on Console, PC and Mobile. At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players’ experiences first in everything we do.

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