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Technical Animator [Star Wars Project]

Ubisoft

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Job Details

Location: Malmö, Sweden Posted: Nov 11, 2022

Job Description

Job Description

We’re collaborating with Disney and Lucasfilm Games on a new story-driven open-world video game set in the beloved Star Wars galaxy. This is a lore we love and want to do justice with a game and story that bring both new and lifelong fans on an immersive and outstanding journey that will stay with them for years.

As a Technical Animator at Massive, you'll be the link between animation and code. You'll work with industry-leading tools, like our Snowdrop game engine, and collaborate with a cross-functional team of Technical Animators, Artists, and Programmers.

This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language).

What you'll do

  • Develop and maintain tools for DCC packages using Python
  • Test and Debug tools and processes to ensure stability and usability
  • Focusing on supporting our Animation team with tools and proactive suggestions for improvement of workflows
  • Be ready for quick tweaks during production to fit the animator's current needs
  • Acting as a mentor for Junior team members and sharing knowledge

Qualifications

What you'll bring

You are passionate about animation and the emerging technologies that surround them. You are curious and open to new ideas while actively looking for the best solution to the task at hand. You are comfortable working autonomously and can present your ideas in a clear way. You are comfortable collaborating within a multidisciplinary team where you can each utilize your niche expertise to achieve a higher quality together.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

  • Several years of professional experience as a Technical Animator
  • Professional experience in the video games industry is a benefit
  • Strong knowledge of Maya, MotionBuilder, Python

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

All your application information will be kept confidential according to EEO & GDPR guidelines.

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